

Its first effect is a non GB which soul charge (1) when attack and it gets 5k if you soul charge a magia unit instead of a 2k. The first 3 is the Face Magician, Lappin. Grade 2s are the tightest spot for pale moon in my build but manageable. In addition, the called unit gets +5k power. This unit allowed you to get a column as long you are Harri, thus giving you less hand needed to call it to (RC). = Cutie Paratrooper, one of the main cards used in my combo. = Masquere Bunny, eventhough we have those Progenitor Dragon to help us, it still fine against certain matchup that you need to discard it or as guard bait. Good for units that I want them to be in soul like Cutie Paratrooper, Brassie Bunny, etc. Her effect which by sending them to soul, you call a unit out.

=Purple Trapist, which I run as 2 off as tech. =Unicycler Tumbler, the 2nd only Counter charger in the deck which as long it hits a vanguard. Gold with Grade 0s and gurantee at least 10k shield or above against certain attacks. Its a CB for calling a unit to the front (RC), giving it the intercept ability and +5k. Normally, I would have run draw pg because the current meta but hoop master saves me moments that I needed the most. = Hoop Master, an excellent magia unit to play. =Brassie bunny, also known as a presudo magia which calls itself out from soul when another unit is called from soul as well, good for moments when you don't have the right units to play but still able to make a working column. Both still work the same so test them out. This gives me an offensive version of Harri while the new one gives me a defensive playstyle. While its GB2 is an on attack effect and I can call a unit out. The first effect, stride skill allowed me to call a unit out from soul and give it +5k power. The alternative of my grade 3 is another form of Harri which is Masked Magician, Harri. Its a nice skill for moments you need CB to play for your VG's ability since Pale moon is CB consistent. His last effect its a stride skill which I can tell you, its an amazing effect, by Soul blasting (1), you can call a card with the magia ability from soul and return it back to soul. This ability is amazing especially when you need grade 3 to peform striding or for ULTIMATE stride.

The 2nd skill is a GB2 aka Generation Break 2 which allowed me to add a g3 unit with the maiga ability to my hand from soul whenever a unit is put back to soul at the end of the turn. You may look at the top 2 cards of your deck, putting one to soul and one to the bottom of the deck. The first one is that when it is placed on (VC).

This is still an alright Grade 3 boss card. The first one on top is Masked Phantom, Harri. We have 2 units that I mostly used but might change due to the upcoming pale moon support.
